Improved mod conflicts tab labels and tooltips.Instance creation comes with a new wizard like setup to choose the game, define paths and optionally log into nexus.Users can now select which paths to keep or delete.Instance deletion will now support deleting customized instance paths such as base directory/mods/downloads etc.Comes with buttons to explore the paths of an instance and opening the modorganizer.ini file.Add a completely new instance management dialog to switch/create/rename/delete instances.Moderate performance optimizations for "Preparing VFS".Greatly improved performance of the Downloads Tab when refreshing.Many thanks to Holt59 for his hard work on the infrastructure to support these non-Bethesda games, as well as erri120, EzioTheDeadPoet, Qudix, Silencer7111 and Syer10 for creating plugins for some of the games.Adding basic support for a new game can be as easy as filling in an INI file now.Some parts of the user interface might show elements that are unused by the game. Support for these games is still preliminary.Mod Organizer now comes with support for a couple of new games:.Alt+Click on a separator selects the separator and all its mods (even if collapsed).Shift+Enter on the mod list will now expand or collapse the current item or its parent when possible (with collapsible separators or in group by).When using collapsible separators, the 'Filter Separators' box in the filter list is disabled.Selecting a collapsed separator will highlight plugins and markers as if all the mods inside were selected.The icons in the conflicts, content, flags and version column will reflect information from the children (combined).The background of the separator will take the color of the children markers (combined).The marker on the scrollbar will take the color of the children markers (combined).When a separator is collapsed, it will visually reflect its children (most of these can be disabled in the settings):.
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